Added Alpha Masks settings to Advanced Graphics under Phoenix Prefs. release-1.6.0.1600

Tue, 13 Dec 2011 16:39:11 +0100

author
WoLf
date
Tue, 13 Dec 2011 16:39:11 +0100
changeset 1600
b2e9fcf499c5
parent 1599
56197d38a4e3
child 1601
ae290ae10ffe
child 1603
ba54cca59700
child 1638
bd909582d0bf

Added Alpha Masks settings to Advanced Graphics under Phoenix Prefs.

indra/newview/skins/default/xui/en-us/panel_preferences_phoenix.xml file | annotate | diff | revisions
     1.1 --- a/indra/newview/skins/default/xui/en-us/panel_preferences_phoenix.xml	Tue Dec 13 16:02:12 2011 +0100
     1.2 +++ b/indra/newview/skins/default/xui/en-us/panel_preferences_phoenix.xml	Tue Dec 13 16:39:11 2011 +0100
     1.3 @@ -447,7 +447,10 @@
     1.4          <slider bottom_delta="-20" can_edit_text="true" decimal_digits="0" enabled="true" follows="left|top" height="15" increment="1" initial_val="50" left_delta="0" max_val="8" min_val="1" mouse_opaque="true" name="ImagePipelineUseHTTPFetchMaxRequests" show_text="true" width="150" control_name="ImagePipelineUseHTTPFetchMaxRequests" tool_tip="This sets the maximum number of simultaneous HTTP texture transfers." />
     1.5          <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom_delta="-12" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="10" left_delta="0" mouse_opaque="false" name="vid_mem_lable" v_pad="0" width="200">Video Memory multiplyer:</text>
     1.6          <slider bottom_delta="-20" can_edit_text="true" decimal_digits="1" enabled="true" follows="left|top" height="15" increment="0.1" initial_val="1" left_delta="0" max_val="1" min_val=".1" mouse_opaque="true" name="RenderTextureMemoryMultiple" show_text="true" width="150" control_name="RenderTextureMemoryMultiple" tool_tip="This takes the allocated ram in graphics -> hardware and multiplies it but the given value." />
     1.7 -        <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom_delta="-25" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="12" left="10" mouse_opaque="true" name="PerfText" v_pad="0" width="128">Performance</text>
     1.8 +        <check_box bottom_delta="115" control_name="RenderAutoMaskAlphaDeferred" enabled="true" follows="left|top" font="SansSerifSmall" height="16" initial_value="true" label="Automatic Alpha Masks (deferred)" left_delta="180" mouse_opaque="true" name="MaskDeferred" radio_style="false" width="256" tool_tip="When ticked this makes the Alpha masks (see-thru bits) render correctly when Shadows ARE selected" />
     1.9 +        <check_box bottom_delta="-15" control_name="RenderAutoMaskAlphaNonDeferred" enabled="true" follows="left|top" font="SansSerifSmall" height="16" initial_value="true" label="Automatic Alpha Masks (non-deferred)" left_delta="0" mouse_opaque="true" name="MaskNonDeferred" radio_style="false" width="256" tool_tip="When ticked this makes the Alpha masks (see-thru bits) render correctly when Shadows are not selected" />
    1.10 +
    1.11 +        <text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false" bottom_delta="-125" drop_shadow_visible="true" enabled="true" follows="left|top" font="SansSerifSmall" h_pad="0" halign="left" height="12" left="10" mouse_opaque="true" name="PerfText" v_pad="0" width="128">Performance</text>
    1.12          <check_box bottom_delta="-25" control_name="RenderDynamicLOD" enabled="true" follows="left|top" font="SansSerifSmall" height="16" initial_value="true" label="Dynamic LOD" left_delta="0" mouse_opaque="true" name="DynamicLOD" radio_style="false" width="256" />
    1.13          <check_box bottom_delta="-17" control_name="UseOcclusion" enabled="true" follows="left|top" font="SansSerifSmall" height="16" initial_value="true" label="Use Object-Object Occlusion" left_delta="0" mouse_opaque="true" name="Occlusion" radio_style="false" width="256" />
    1.14          <check_box bottom_delta="-17" control_name="RenderGammaFull" enabled="true" follows="left|top" font="SansSerifSmall" height="16" initial_value="true" label="Full Gamma / Hardcoded 2" left_delta="0" mouse_opaque="true" name="FullGamma" radio_style="false" tool_tip="Sets which Full Bright you want to use / (On - Uses Full Gamma) (Off - Uses Hardcoded 2 Value)" width="256" />

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